AI Insights · Timothy · October 2021
Top 5 Slime Games in Spain Q3 2021 Performance Overview
Discover how the top 5 slime games performed on a unified platform in Spain during Q3 2021, with insights on weekly downloads, revenue, and active users.
In Q3 2021, the top 5 slime games in Spain showed varying performance trends on a unified platform. Here’s a closer look at the weekly downloads, revenue, and active users for each game.
Magic Slime: Antistress & ASMR from Finger Art Games saw a gradual decline in weekly revenue, starting at approximately $1.2K and ending the quarter around $739. Weekly downloads followed a similar downward trend, dropping from 139 to just 15 by the end of September. Active users also decreased steadily from 2.4K to 1.5K over the quarter.
Slime Games: ASMR Simulator by Shake It had a more dynamic performance. Revenue peaked at $158 in early July but fluctuated throughout the quarter, ending at $21. Downloads were strong, with a high of 12K in mid-July and a low of 3.4K in mid-September. Active users saw a peak of over 52K in early July, decreasing to around 32K by the end of September.
For Goo: Slime simulator, ASMR from Exomind LTD, revenue remained relatively stable, hovering around $50-$60 for most of the quarter. Downloads were inconsistent, with notable spikes in early July and late September, reaching highs of 4.8K and 10.8K, respectively. Active users followed a similar pattern, peaking at 13K in late September.
World of Slime Simulator Games by Solid Apps INC experienced modest revenue fluctuations, maintaining around $35-$58 throughout the quarter. Downloads saw a steady decrease, starting at 100 and falling to 17 by the end of September. Active users also declined from 226 to 99 over the same period.
Lastly, Girls Slime Simulator Games from Time Out Apps Inc showed a gradual increase in revenue, peaking at $47 in mid-July before stabilizing around $16 in late September. Downloads were minimal, with a high of 82 in early July and dropping to 6 by the end of the quarter. Active users remained stable, averaging around 500 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.